Jul 21, 2017
Temple Run: Treasure Hunters [Redemption Games]
Concept art from the match-3 mobile game set in the Temple Run universe
Loading screen paintovers for the early levels
Temple Run: Treasure Hunters [Redemption Games]
More concept art from the match-3 mobile game set in the Temple Run universe. These are a more traditional perspective for a mobile game UI map.
Jul 15, 2016
Sep 6, 2015
CG Masters Class Demo
Another Environment sketch which evolved into a moody tonal painting. The goal here wasn't as much about technical correctness as it was about developing the character of a setting to reflect the personality of the inhabitant. Loosely based on The Princess & The Frog, I imagined this place as the circus big top home of a traveling Voodoo trickster.
Works in progress: Thumbnail drawing, lighting block out, rough tonal |
Aug 24, 2015
CG Masters Class Demo
Here is a thumbnail drawing and tonal painting I did for my CG Masters Class: Environment Sketching for Production. What began as a retelling of Beauty & The Beast became more of Disney's Haunted Mansion. More to come!
Jan 1, 2015
May 11, 2014
Apr 12, 2014
Feb 9, 2014
Concept Illustration: Character Clash
Vis Dev class painting demo. I used the setting of Skyrim to stage a scene of a Player Character versus an enemy. Topics of composition, lighting and digital painting process are also covered in this assignment.
Jan 27, 2014
Oct 3, 2013
LCAD demo: Castle Interior
The second assignment for my Advanced Drawing class is a design of a Castle or Dungeon Interior. I used a recent drawing as a base for my demo. I made it more ancient/mystical and weathered. This is a layout of an exploration space for game play similar to the Uncharted series.
Sep 15, 2013
Urban Environment LCAD class demo
This is done for my Advanced Drawing for Game class at Laguna College of Art + Design. Assignments mostly include environments, but also Prop Design, Call out drawings and some characters. The first assignment was to design a present day urban environment. I demonstrated my process of research, thumbnail drawing, lighting and digital painting. The theme is loosely based on The Last of Us.
Jul 8, 2013
Kazone Art Academy class demo: Fantasy setting
This is done for my Visual Development for Animation class at Kazone Art Academy. I demonstrated my process of research, thumbnail drawing and digital painting. I studied Gothic cathedrals and fantasy castles. The subject of this scene is based on Minas Tirith, in LOTR.
Apr 11, 2013
Environment Design at Kazone Art Academy
Castle Interior Final |
Composition & Lighting studies |
Composition & Lighting studies |
Castle Callout color |
Jan 19, 2013
Jul 24, 2011
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